By 2021, the combined market size of augmented and virtual reality is expected to reach 215 billion U.S. dollars. All around us we are now seeing examples of where both VR and AR can reshape existing ways of doing things- buying a new home, educating children, interacting with a doctor or watching a concert with VR and the recent launches of Apple's AR Kit and Google's ARC Core proves the tech giants continued investment in Augmented Reality applications. Some commentators now believe in the next 18 months that AR has a higher potential for growth than its more higher profile VR cousin. What is certain is that both VR and AR advances and price points decline enable these immersive technologies to offer a future potential to unleash a multi-billion industry and possibly be as game-changing as the advent of the PC and mobile phone.  

On this 1 day workshop, our Immersive technology trainer will introduce attendees to the fundamental aspects and creative possibilities of virtual reality and augmented technology which are revolutionizing the entertainment, engineering, defence and healthcare industries. Attendees will learn how to create and manage immersive technology environments, design 3D scenes and be taught the essential element of interactivity using Oculus Rift and Touch technology

About this 1 Day Workshop:

On this 1 day workshop, our dedicated instructors will introduce you to the fundamental aspects of virtual reality technology revolutionizing the entertainment, engineer, defense and healthcare industries. Attendees will learn how to create and manage a virtual reality environment, design 3D scenes and be taught the essential element of interactivity using Oculus Rift and Touch technology.

Who should attend?

This workshop is designed for marketing professionals, technologists, storytellers, writers and film producers, senior strategists and entrepreneurs who wish to fully understand the core principles and practical applications of Virtual Reality technology

Course Outline

What you will learn in this workshop

The workshop will include the following learning modules

Introduction to VR and AR
- A brief history of VR and AR,
- The titans of VR and AR explained; Oculus/Facebook, Samsung, Sony, Apple and Google.
- The essential ingredients of presence (Tracking, FoV, peripherals, haptics, foveated rendering, locomotion, 3D audio etc)
- The continued rise of MR and AR (Inside-out tracking, MS HoloLens (I will try and bring one) and why it is so important.

Content and Distribution
- VR, AR and 360 content distribution platforms
- What content is working and what is not
- The commercial landscape
- Software development platforms
- Introduction to social VR
- Creative tools

VR production process explained
- 360 degree capture
- 360 video formats
- Editing 360 content
- Capturing 360 sound and core principles of 360 production
- How to make a simple webVR app
- Group 360 photo tour project, from concept to delivery

Use cases for immersive technology

- How immersive is revolutionising multiple verticals, from healthcare, recruitment, productivity to training.
- Integration of VR into existing workflows
- Practical applications of ARKit and ARCore

The Future of VR and AR
- The new 180 degree format
- Volumetric video capture and photogrammetry
- Making a simple VR animation (each person will need their laptop)
- Artifical intelligence, 5G and IOT - what these will mean for immersive
- Q  and A

Course Trainer

About your Virtual Reality Workshop Trainer- Jonathan Tustain

Jonathan Tustain has been fascinated and immersed in the virtual reality and augmented reality industry all his life and has immersed himself in it since 2012. He is founder of London's largest VR meetup group, Virtual-Reality-Developer-Meetup, and is well known in London VR circles and VR media writing for founding mobile VR company Proteus and freefly VR He acts as a consultant for many companies seeking to test both VR and AR applications and speaks at regular VR events such as 2018's recent Future Tech Now VR in London

He has written features and stories for (for example - The future of digital actors), How it Works magazine and Yahoo and shoots video reports from VR events such as VRLO.


What do attendees say about the workshop on completion? Below are some customer feedback from attendees who have attended our workshops in 2017:

"I wanted to say that I had an EXTREMELY useful day at the VR Workshop – it covered all of the questions I had and I took away a lot of ideas as my knowledge about VR was greatly enhanced after this day. What I loved the most was the demo and examples given, the opportunity to play around with the equipment and to see the endless VR possibilities within a day. The VR Workshop has broadened my perspectives and awaken my imagination. A HUGE THANK YOU to both of you for organising and running this great workshop – it will certainly make a difference to my line of work" 
In-house Digital Executive- Knight Frank

'As a producer for a production company I found this course incredibly useful. I was specifically looking for a workshop that was really practical and would expand my knowledge of the production process, trends and how best to use VR creatively. This course certainly delivered on these requirements and has inspired me to go learn more about this space'
Production manage- leading Ad Agency in London

"We really enjoyed this workshop.  Jonathan clearly had a huge wealth of knowledge of the VR industry and was able to cover a lot of the positive aspects and pitfalls of VR.  It was an very interesting journey through the history of VR and also the different types of virtual media that existed. In many respects, this has given us more confidence in identifying the type of virtual media that would benefit a training solution we could offer in our area of business. We’re greatly appreciative to Jonathan for bringing some clarification to this from the huge range of VR choices. We made many notes of websites and facts concerning AR, VR and mixed reality that were really useful. It was also great that Jonathan had an understanding of the different range of tools that we could use to get started on VR. Jonathan also gave us some good leads on future VR training events, some of which we’ve signed up to already." Digital Services Producer, The Police

Further testimonials on this workshop are available on request